Multi-pivot Bounding Interval Hierarchy
Abstract
<p>This paper introduces a potentially faster way of constructing the bounding interval hierarchy (BIH). The BIH is a spatial indexing structure used to accelerate ray tracing; the algorithm for its construction resembles quicksort. Recent improvements to the quicksort algorithm have shown that using two or three pivots instead of one gives better performance due to better cache utilisation. We apply these findings to the construction of the BIH by extending it to use two or three pivots. We provide a methodology for measuring the performance of BIH construction and rendering, and outline an empirical evaluation and comparison of our modifications versus the original BIH algorithm using the described methodology.</p>
Year of Publication
2014
Secondary Title
PICACSA
Date Published
06/2014
Publication Language
eng
Publisher
University of Ljubljana, Faculty of Computer and Information Science
Place Published
Ljubljana
Citation Key
142
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